![]() ![]() If I'm re-using dialogue, I'd PREFER it to stay in its default location, without forcing users to download the voices as a part of my mod.2) Is there an "easy" way of searching for the dialogue I want? I really really really don't want to extract all the voices and convert them all into real audio files just to search through them. My main concern there is duplicating voice files. ![]() ![]() However, there are somethings I'm not too sure on.ฤก) Will I be able to direct the voice path for the dialogue to the original file location? The dialogue export script and batch creation tool for DBVO voice packs both omit those additional spaces when they are used, so the only way to fix. The Actor is never a unique or essential actor, so I should be able to draw from the "general dialogue" that is given to most NPC's. After researching user issues with the bella voice DBVO mod Beyond Reach patch, I tracked the problem down to the additional spaces in the players lines. Rather than re-voicing dialogue for them, which would be really unimerssive, I would like to re-use dialogue that was already made by Bethesda. In my mod I'm making, I have a special event take place where I grab a random actor from the world, and make him say special dialogue options. ![]()
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